In that sense, you can say that FFXV truly is the latest insta llment in the series, as it was created by the same people who made the previous games what they are, but havin g matured and grown eve n furth er as creators than ever before. Nothing about thi s project did not present a cha llenge, and I be lieve that everyone involved was genuinely ab le to develop themselves through their involvement. We may have come up against obstacles on numerous occasions, but we were able to overcome them every time, growing and developing along the way to reach where we are right now. As I come to write these comments now, I can say that my many comrades and I are succeeding with all of the chal lenges that we took on during our own journey. Finally, I decided that we wou ld deliver this new ful l- spec FINAL FANTASY, worthy of the latest-generation, to players al l over the world at the same time. On top of that, I decided to recreate al l the classic FINAL FANTASY elements using cutting-edge technology. I also decided to implem ent an open-world structure and action-based battle system, to create a completely free sense of adventure. Firstly, I made the idea of a "journey with your closest friends" the central axis of the player's experien ce, something that cou ld only be realized using the latest technology. ![]() So I thought about what FFXV needed to do in order to be that way once again. Looking back on my memories of playing FINAL FANTASY from before I started working on it, the series was always a chal lenger to the title that paved the way for new and exciting eras. ![]() FOREWORD "Restore the outlook of FINAL FANTASY from that of a jaded champion, back to being an eager challenger, aiming to be an RPG that could truly be called AAA standard." This was th e target I set when the FFXV project started.
0 Comments
Leave a Reply. |